There’s only one town to visit, three quest givers, and a handful of merchants. While the dungeons are massive and sprawling, Torchlight manages to keep the scope of the game small and manageable. As you progress your character will level up, allowing you to purchase new abilities and improve their general stats like strength and defense. Those you don’t keep you’ll sell in town, using the money earned to buy more items to improve your abilities. Some of these items you’ll want to keep and equip to improve your characters abilities. You’ll navigate a seemingly endless labyrinth of underground caverns fighting an unfathomable number of monsters and collecting the items that fall out of them. If you’re new to the genre, the idea behind Torchlight is simple. From where we’re standing, that’s a good thing. Torchlight isn’t Diablo, it’s Diablo Light. Torchlight breaks from its predecessor by being more accessible to new audiences, easier to understand, and more streamlined in terms of what’s offered. While Torchlight retains the well-loved control scheme of Diablo, that doesn’t mean the two games are exactly alike. Any other doo-dads or extra spells you might want can be assigned to your number keys. To attack you’ll click the left mouse button. I’d once heard a friend describe this style of action gameplay as combat shopping: kill a monster, a pair of pants pops out. Indeed, Torchlight can be summed up as little more than an accessible entry point into the world of Diablo-style gaming. With the release of Diablo III looming on the horizon, it seems only fitting that the team that welcomed Diablo into the world release some competent competition in the form of Torchlight. Runic Games, the team behind Torchlight, is actually made up of former Blizzard developers that created the Diablo series. Elements of both Diablo and Warcraft are present here, and in droves. When writing about Torchlight it would be impossible to not mention the influence it draws from Blizzard properties. We don’t want to go out on a limb here, but this might just be the first dungeon-crawler that’s fun, simple, and accessible to everyone. The genre has always seemed more intimidating than need be, and Torchlight is looking to change that. Whether we’re talking Dungeon Siege, Titan Quest or the more casual-friendly FATE, nearly everyone has played a game about killing orcs and selling pants. It’s a time-honored tradition amongst gamers.
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